streamd/src/models/marker.rs
Konstantin Fickel eb1ca12867
Some checks failed
Continuous Integration / Lint, Check & Test (push) Has been cancelled
Continuous Integration / Build Package (push) Has been cancelled
refactor: rewrite in rust
2026-03-29 18:21:43 +02:00

76 lines
2.1 KiB
Rust

use indexmap::IndexSet;
use serde::{Deserialize, Serialize};
/// A MarkerPlacement defines how a marker affects dimension values.
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct MarkerPlacement {
/// Only apply this placement if all markers in `if_with` are also present.
#[serde(default)]
pub if_with: IndexSet<String>,
/// The dimension to place a value in.
pub dimension: String,
/// The value to place. If None, uses the marker name itself.
#[serde(default)]
pub value: Option<String>,
/// Whether this placement should overwrite existing values in the dimension.
#[serde(default = "default_overwrites")]
pub overwrites: bool,
}
fn default_overwrites() -> bool {
true
}
impl MarkerPlacement {
pub fn new(dimension: impl Into<String>) -> Self {
Self {
if_with: IndexSet::new(),
dimension: dimension.into(),
value: None,
overwrites: true,
}
}
pub fn with_if_with(mut self, if_with: impl IntoIterator<Item = impl Into<String>>) -> Self {
self.if_with = if_with.into_iter().map(Into::into).collect();
self
}
pub fn with_value(mut self, value: impl Into<String>) -> Self {
self.value = Some(value.into());
self
}
pub fn with_overwrites(mut self, overwrites: bool) -> Self {
self.overwrites = overwrites;
self
}
}
/// A Marker defines how an @-tag should be interpreted for dimensional placement.
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub struct Marker {
/// Human-readable name for display purposes.
pub display_name: String,
/// The dimensional placements this marker creates.
#[serde(default)]
pub placements: Vec<MarkerPlacement>,
}
impl Marker {
pub fn new(display_name: impl Into<String>) -> Self {
Self {
display_name: display_name.into(),
placements: Vec::new(),
}
}
pub fn with_placements(mut self, placements: Vec<MarkerPlacement>) -> Self {
self.placements = placements;
self
}
}